A dream revealed

VR

When I started my research into ‘dynamic surfaces’ I found images of strange attractors generated by Tim Stilson, which inspired me to try and animate a changing parameter in MATLAB, with the help of my supervisor Professor Keith Osman (UCE, now Birmingham City University).

Vision

Surprising similarities unfolded between the different approaches to dynamical systems.

Attractive forces

Improvements in 2017 in VR hardware and software inspired me to explore the possiblity to immerse a viewer in ‘attractive’ force fields in an interactive way, where gestures affect the mathematical parameters.

In 2020 I finally put together an exhibition combining sculpture, video, VR and prints,
called ‘Point of Creation’.

Immersion

The hardware and software are slowly improving to make the experience more emotionally, viscerally engaging, in terms of the field of view, resolution, rendering and number of particles, which can be rendered flat or as lit spheroids. 

So far there is no narrative, so the experience relies entirely on the visual qualities and soundscape. Levete, aka Jim and Jillian Graham, contributed their spatial soundtracks ‘Aether’ and ‘Earth Day’ to carry the experience.

Interaction

The position of the hands influences the parameters, and more recent devices get better at reading gestures, which could add additional, more intuitive paramter controls.

Chance results

The subtleties and diversity of the mathematically generated 'forcefields' are surprisingly delicate and sensitive to minute changes of the parameters

Core principles of attractive forces

In diverse sets of equations there are core principles of toroidal motions and vortices that merge and diverge .. .